Saturday, 17 August 2013

[Non-linear story analysis] Freeway Fighter, a gamebook by Ian Livingstone (complete story map)


This is the result of a few hours analysis of story board and the flow of the story through an old gamebook I recently bought. Freeway Fighter is a single-player role-playing gamebook written by Ian Livingstone, illustrated by Kevin Bulmer. Originally published in 1985. Simply put, it is a setting of a famous old movie - Mad Max (1979).


I made a complete mapping of a story in a Visual Understanding Enviroment (download here). At the end of a long nightmarish sorting of nodes and connections, there was a beautiful, transparent map. I wanted to do an analysis of a game balance elements (How many choices, How long is the fastest walkthrough...), but that is planned for another session. Right now, the map is finished and that is enough for now.

Feel free to download the map (.vue, .jpeg, .png) itself and explore, change or analyse. Also you can see the .png version directly in your browser.



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Thank you for your time and feedback! ZZ